This plan outlines a progressive curriculum that builds from basic fundamentals to advanced team tactics, ensuring students develop a holistic understanding of the sport.
| Month | Focus Area | Key Skills & Concepts to be Covered |
|---|---|---|
| June | Introduction & Fundamentals |
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| July | Basic Raiding Skills |
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| August | Developing Raiding Techniques |
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| September | Introduction to Defense |
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| October | Advanced Defensive Skills |
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| November | Raiding vs. Defense |
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| December | Team Tactics & Strategy |
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| January | Game Play & Rules |
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| February | Tournament Preparation |
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| March | Tournament & Review |
|
| Lesson 1: Introduction to Kabaddi | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Students line up. Roll call. Instructions for the day. | Observation of punctuality. |
| 2 | Warm-up | General Fitness | Open Ground | - | Light jogging, dynamic stretches. | Teacher observes participation. |
| 3 | Formal Part | Introduction to Kabaddi | Whiteboard, Marker | Projector, Video on "History of Kabaddi" | Teacher explains origin, objective, rules. Shows a short video. | Q&A: "What is the main objective?" |
| 4 | Special Part | Court Layout & Terminology | Kabaddi Court, Cones | Diagram of Kabaddi court | Activity: Students identify mid-line, lobbies, bonus line, end lines on the court. | Oral quiz: "Point to the bonus line." |
| 5 | Recreation | Fun Relay | Cones | - | Simple relay race to a cone and back. | Observation of teamwork. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching. Summarize lesson. | Ensuring all students are calm. |
| Lesson 2: Basic Stance (Offensive & Defensive) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Emphasize importance of stance. | Observation of punctuality. |
| 2 | Warm-up | Lower Body Strength | Open Ground | - | Jogging, squats, lunges, single-leg balance holds. | Teacher checks for proper form. |
| 3 | Formal Part | Basic Stance | - | Video of pro-players in stances | Teacher demonstrates Offensive and Defensive stances. | Students mimic stances; teacher gives feedback. |
| 4 | Special Part | Stance Drills | Cones, Whistle | - | Activity 1 (Mirror Drill): Students pair up, one leads, other mirrors in a
stance. Activity 2 (Stance Hold): On whistle, all get into a defensive stance and hold. |
Teacher uses a checklist: Knees bent? Back straight? |
| 5 | Recreation | Statue Game | Music Player | - | Students move, freeze in a perfect defensive stance when music stops. | Observation of balance and form. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching. Recap key elements of both stances. | Q&A: "What is most important for a good stance?" |
| Lesson 3: Basic Footwork & Movement | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Explain agile footwork is key. | Observation of punctuality. |
| 2 | Warm-up | Agility & Coordination | Agility Ladder, Cones | - | Agility ladder drills, T-drill, weaving cones. | Teacher observes speed and coordination. |
| 3 | Formal Part | Shuffling & Dodging | - | Slow-motion video of a raider dodging | Teacher demonstrates defensive shuffle and basic offensive dodges. | Students practice shuffling in pairs. |
| 4 | Special Part | Movement Drills | Cones, Ropes | - | Activity 1 (Shadow Raiding): Practice explosive entry, change direction,
exit. Activity 2 (Mirror Movement): In pairs, one shuffles, other mirrors. |
Observational checklist: Low center of gravity? Explosive? |
| 5 | Recreation | Follow the Leader | - | - | Students form a line and follow the leader's movements. | Observation of engagement. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body static stretches. Highlight link to next skills. | Recap key points of movement. |
| Lesson 4: Cant (Chanting) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce the Cant as the "heartbeat of Kabaddi". | Observation of punctuality. |
| 2 | Warm-up | Cardio & Breathing | Open Ground | - | Light jogging. Breathing exercises: diaphragmatic breathing. | Teacher observes breathing technique. |
| 3 | Formal Part | The Kabaddi Cant | - | Audio clip of a continuous cant | Teacher explains the rule: continuous chant. Demonstrates rhythm and volume. | Students practice chanting while standing still. |
| 4 | Special Part | Cant & Movement Drills | Cones, Stop Watch | - | Activity 1 (Static Cant): Time how long students can
chant. Activity 2 (Cant & Walk): Walk while chanting. Activity 3 (Cant & Jog): Jog while chanting. |
Teacher records times. Assesses continuity and clarity. |
| 5 | Recreation | Cant Relay | Cones | - | Teams run to a cone and back while chanting. Tag next player. | Observation of rule adherence. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Slow walking with deep breathing. Recap importance of cant. | Ask: "Why is the cant so important?" |
| Lesson 5: Toe Touch (Mooli Thookattu) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Toe Touch as a fundamental raiding skill. | Observation of punctuality. |
| 2 | Warm-up | Leg Flexibility | Open Ground | - | High knees, leg swings, planks, leg raises. | Teacher ensures stretches are done correctly. |
| 3 | Formal Part | Toe Touch Technique | Whistle | Video of a perfect toe touch | Teacher breaks down the skill: approach, get low, extend leg, retract, pivot, return. | Students practice leg extension motion slowly. |
| 4 | Special Part | Toe Touch Drills | Kabaddi Court, Bibs | - | Activity 1 (Shadow): Practice full motion on empty
court. Activity 2 (Partner - Static): Practice on a stationary partner. Activity 3 (1-on-1): Defender can try an ankle hold. |
Teacher checklist: Full extension? Quick retraction? Balance? |
| 5 | Recreation | Toe Touch Tag | Bibs | - | Tag game where you can only tag others with a light toe touch. | Observation of safe and fair play. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching of hamstrings and quads. | Exit ticket: "What to do after a toe touch?" |
| Lesson 6: Hand Touch (Thayavu Thookattu) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Hand Touch as a skill requiring reach and timing. | Observation of punctuality. |
| 2 | Warm-up | Upper Body & Reaction | Open Ground | - | Arm circles, partner reaction drills (drop and catch). | Teacher observes reaction speed. |
| 3 | Formal Part | Hand Touch Technique | - | Video showing hand touch variations | Teacher demonstrates: approach with feint, extend arm, touch, retract, escape. | Students practice extending and retracting arms. |
| 4 | Special Part | Hand Touch Drills | Kabaddi Court, Bibs | - | Activity 1 (Shadow): Practice motion with feints. Activity 2 (Partner - Static): Touch a stationary partner. Activity 3 (1-on-1): Defender can move and block. |
Observational: Feinting? Clean touch? Quick escape? |
| 5 | Recreation | Partner Tag | Bibs | - | In pairs, try to tag your partner's back. | Observation of agility and fair play. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching for arms, shoulders, back. | Q&A: "Why retract your arm quickly?" |
| Lesson 7: Leg Touch (Kaal Thookattu) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Leg Touch as a surprise skill. | Observation of punctuality. |
| 2 | Warm-up | Flexibility & Agility | Open Ground | - | Dynamic leg stretches, shuffling, side-stepping drills. | Teacher checks for proper form. |
| 3 | Formal Part | Leg Touch Technique | - | Video of a raider using a leg touch | Teacher demonstrates: feint high, drop low, sweep hand to touch leg, spring back. | Students practice the low drop and hand sweep. |
| 4 | Special Part | Leg Touch Drills | Kabaddi Court, Bibs | - | Activity 1 (Shadow): Practice full motion. Activity 2 (Partner): Practice on a stationary defender. Activity 3 (Reaction): Defender can try to block. |
Assess fluidity, feint effectiveness, recovery speed. |
| 5 | Recreation | Low Tag | Bibs | - | Tag game where you can only tag below the knee. | Observation of safe play and movement. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body stretches, focusing on lower back and legs. | Exit question: "What makes a leg touch surprising?" |
| Lesson 8: Frog Jump (Maidhani Jump) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Frog Jump as an advanced skill. | Observation of punctuality. |
| 2 | Warm-up | Plyometrics & Leg Power | Open Ground, Low Box | - | Jumping jacks, squat jumps, box jumps, tuck jumps. | Teacher monitors for safe landing. |
| 3 | Formal Part | Frog Jump Technique | Mat | Slow-motion video of a frog jump | Teacher demonstrates: gather momentum, squat, explode upwards and forwards, tuck knees, land safely. | Students practice squat and jump motion. |
| 4 | Special Part | Frog Jump Drills | Kabaddi Court, Mats, Cones | - | Activity 1 (Over Obstacle): Jump over a low barrier. Activity 2 (Over "Human"): Jump over crouched classmates (cautiously). Activity 3 (With Cant): Perform jump while chanting. |
Assess height, distance, and landing safety. |
| 5 | Recreation | Long Jump Contest | Sand Pit / Tape | - | Friendly long jump competition. | Observation of effort and sportsmanship. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching for all leg muscles. | Q&A: "What's most important when landing?" |
| Lesson 9: Ankle Hold (Thalai Pidithal) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Ankle Hold as a fundamental tackle. | Observation of punctuality. |
| 2 | Warm-up | Grip Strength & Reaction | Open Ground, Stress Balls | - | Squeezing stress balls, wrist rotations. Partner reaction drills. | Teacher observes participation. |
| 3 | Formal Part | Ankle Hold Technique | - | Video showing correct ankle hold | Teacher demonstrates: drop low, grab the ankle with both hands, lock it, pull the raider off-balance. | Students practice grabbing a partner's ankle gently. |
| 4 | Special Part | Ankle Hold Drills | Kabaddi Court, Bibs | - | Activity 1 (Static Raider): Defender practices hold on a stationary
raider. Activity 2 (Slow Motion Raid): Raider walks slowly, defender times the tackle. Activity 3 (1-on-1): Raider tries a simple toe touch, defender attempts the hold. |
Teacher assesses timing, grip, and safety. |
| 5 | Recreation | Grab the Cone | Cones | - | Students try to grab a cone from another's hand without being tagged. | Observation of agility and fair play. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching for wrists, arms, and legs. | Q&A: "Why is it important to drop low for an ankle hold?" |
| Lesson 10: Waist Hold (Thodai Pidithal) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Waist Hold for securing a raider. | Observation of punctuality. |
| 2 | Warm-up | Core Strength & Grip | Open Ground | - | Planks, side planks, Russian twists. Partner grip-strength exercises. | Teacher checks for proper plank form. |
| 3 | Formal Part | Waist Hold Technique | - | Video showing a secure waist hold | Teacher demonstrates: get close, wrap arms around the raider's waist, lock hands, use body weight to stop them. | Students practice the hold on a partner safely. |
| 4 | Special Part | Waist Hold Drills | Kabaddi Court, Bibs | - | Activity 1 (Static Raider): Practice hold on a stationary
raider. Activity 2 (Controlled Raid): Raider walks in, defender secures the hold. Activity 3 (Resistance Drill): Raider tries to break free, defender must hold on. |
Assess grip strength, body positioning, and control. |
| 5 | Recreation | Human Knot | - | - | Students form a circle, grab hands, and try to untangle themselves without letting go. | Observation of teamwork and problem-solving. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching for core and arms. | Recap the importance of a strong base. |
| Lesson 11: Neck Hold (Mudi Pidithal) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Neck Hold with a strong emphasis on safety. | Observation of punctuality. |
| 2 | Warm-up | Neck & Shoulder Strength | Open Ground | - | Neck rotations (slow and gentle), shoulder shrugs, isometric neck exercises. | Teacher ensures exercises are done safely. |
| 3 | Formal Part | Neck Hold Technique | - | Video demonstrating a safe neck hold | Teacher demonstrates: only to be used as a last resort. Place one hand on the back of the neck, the other on the shoulder/upper arm to control. Emphasizes NO pressure on the throat. | Students practice hand placement on a partner's shoulder/neck area (no pressure). |
| 4 | Special Part | Neck Hold Drills | Kabaddi Court, Bibs | - | Activity 1 (Shadow Practice): Practice the motion without a
partner. Activity 2 (Partner Drill - Extreme Caution): With teacher supervision, one student practices the hold very lightly on a compliant partner. Focus is on hand position, not force. Activity 3 (Situational Drill): Raider breaks through the first line, defender must decide if a neck hold is a viable last option. |
Teacher assessment is 100% focused on safety and correct technique, not success of the tackle. |
| 5 | Recreation | Shoulder Tap | - | - | In pairs, students try to tap each other's shoulders while protecting their own. | Observation of agility and defense. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Gentle neck and shoulder stretches. | Q&A: "Why is safety the #1 priority for this hold?" |
| Lesson 12: Chain Tackling (Pari Pidithal) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Chain Tackling as a team defense strategy. | Observation of punctuality. |
| 2 | Warm-up | Team Coordination | Open Ground | - | Group jogging in sync. Team drills like passing a medicine ball around a circle. | Teacher observes group coordination. |
| 3 | Formal Part | Chain Tackling Technique | - | Video of a successful chain tackle | Teacher explains: First defender makes initial contact, second defender immediately grabs the first defender to create a "chain," making it impossible for the raider to escape. | Students practice grabbing a partner's waist to form a chain. |
| 4 | Special Part | Chain Tackle Drills | Kabaddi Court, Bibs | - | Activity 1 (Forming the Chain): Two defenders practice forming a chain on a
stationary raider. Activity 2 (Raider vs. Chain): A raider attempts to get past two defenders who must form the chain. Activity 3 (3 vs. 1): Three defenders must work together to stop a raider, focusing on communication and timing. |
Assess communication, timing of the second defender, and strength of the chain. |
| 5 | Recreation | Dragon Race | - | - | Students form teams of 4-5, hold onto the shoulders of the person in front, and race as a "dragon." | Observation of teamwork and coordination. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body stretching. | Recap the importance of communication in defense. |
| Lesson 13: The Dash (Tackle from the lobby) | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce the Dash as a high-risk, high-reward defensive move. | Observation of punctuality. |
| 2 | Warm-up | Speed & Acceleration | Open Ground, Cones | - | Sprinting drills: short bursts of 10-20 meters. Shuttle runs. | Teacher observes acceleration and running form. |
| 3 | Formal Part | The Dash Technique | - | Video explaining the rules and execution of a dash | Teacher explains: Defender waits in the lobby. As the raider touches a defender and turns back, the lobby defender sprints and pushes the raider out before they can cross the mid-line. Emphasizes timing. | Students practice the sprinting motion from the lobby line. |
| 4 | Special Part | Dash Drills | Kabaddi Court, Bibs | - | Activity 1 (Timing Drill): A raider touches a cone and turns. The lobby
defender practices timing their dash to "tag" the raider before they cross a
line. Activity 2 (1-on-1 with Dash): A raider attempts a simple touch. A defender in the lobby attempts the dash. Activity 3 (Team Drill): A full defensive unit with a lobby defender practices against a raider. |
Assess the defender's timing, speed, and accuracy of the push. |
| 5 | Recreation | Relay Race to the Line | Cones | - | Teams race to a line and back, tagging the next person. | Observation of speed and teamwork. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching for legs. | Q&A: "What is the biggest risk of attempting a dash?" |
| Lesson 14: Evasion & Counter-Attacking for Raiders | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Focus on how a raider can escape a tackle. | Observation of punctuality. |
| 2 | Warm-up | Core Strength & Agility | Open Ground | - | Planks, burpees, agility ladder drills. | Teacher observes form and speed. |
| 3 | Formal Part | Evasion Techniques | - | Video of raiders escaping tackles | Teacher demonstrates: 1. Breaking an ankle hold by turning the foot. 2. Rolling out of a waist hold. 3. Using momentum to pull a defender. | Students practice rolling and turning motions safely. |
| 4 | Special Part | Evasion Drills | Kabaddi Court, Bibs, Mats | - | Activity 1 (Breaking the Hold): In pairs, one student applies a light hold,
the other practices the escape technique. Use mats for safety. Activity 2 (1-on-1 with Evasion): Defender tries a tackle, raider must try to escape. Activity 3 (Counter-Attack): If a raider is caught, they can try to score a point by touching a defender before being taken down. |
Assess the raider's ability to identify the hold type and use the correct escape. |
| 5 | Recreation | Sumo Wrestling | Mats, Circle | - | Two students in a circle try to push each other out using only their hands. No wrestling. Teaches balance and leverage. | Observation of balance and safe play. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body stretching. | Recap the different escape methods. |
| Lesson 15: Do-or-Die Raid Strategy | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Explain the high-pressure situation of a Do-or-Die raid. | Observation of punctuality. |
| 2 | Warm-up | High-Intensity Cardio | Open Ground | - | High Knees, Butt Kicks, Sprints. Simulate the pressure of a crucial raid. | Teacher observes intensity. |
| 3 | Formal Part | Understanding Do-or-Die | Whiteboard | - | Teacher explains the rule: if a team has 2 or fewer players, they must get a point on their next raid or they are all-out. Discuss strategies: safe bonus, all-out attack, etc. | Q&A: "What are the risks of a Do-or-Die raid?" |
| 4 | Special Part | Do-or-Die Scenarios | Kabaddi Court, Bibs | - | Activity 1 (Bonus Line Practice): With only 2 defenders, raider practices
getting the bonus point safely. Activity 2 (2 vs. 1 Raid): A raider must try to score against 2 defenders. Activity 3 (Game Simulation): Play a game where one team is constantly in a Do-or-Die situation. The other team must defend. |
Assess decision-making under pressure. Does the raider choose a safe or risky option? |
| 5 | Recreation | Pressure Free Throws | Basketball, Hoop | - | Students take free throws with the team "cheering" and "booing" to simulate pressure. | Observation of focus under pressure. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Light jogging and stretching. | Recap the strategic options. |
| Lesson 16: 1-on-1 Situational Drills | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Focus on the core battle between one raider and one defender. | Observation of punctuality. |
| 2 | Warm-up | Full Body Dynamic | Open Ground | - | Combination of all previous warm-ups: jogging, stretches, agility work. | Teacher observes full engagement. |
| 3 | Formal Part | Review of 1-on-1 Skills | - | - | Teacher leads a quick review of all learned raiding and defensive skills in the context of a 1-on-1 battle. | Student participation in the review. |
| 4 | Special Part | King of the Court | Kabaddi Court, Bibs | - | Activity: One defender starts in the court. Raiders line up. Each raider gets one attempt to score. If a raider scores, they become the new "king" defender. If the defender stops them, they stay as king. This creates continuous, high-pressure 1-on-1 situations. | Teacher assesses individual skill application, strategy, and resilience. |
| 5 | Recreation | 1-on-1 Tag | Bibs | - | Simple 1-on-1 tag in a small, defined area. | Observation of agility and fun. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body stretching. | Recap the most effective 1-on-1 strategies observed. |
| Lesson 17: Fallback Defense | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce Fallback as a coordinated defensive strategy. | Observation of punctuality. |
| 2 | Warm-up | Team Movement | Open Ground | - | Group jogging, moving as a single unit (e.g., in a square formation). | Teacher observes group cohesion. |
| 3 | Formal Part | Fallback Defense Theory | Whiteboard | Video of a team executing a perfect fallback | Teacher explains: As the raider enters, the defensive line slowly moves back towards their own end line, compressing space and forcing the raider to commit deeper. | Students draw the fallback movement on a mini-court. |
| 4 | Special Part | Fallback Drills | Kabaddi Court, Bibs | - | Activity 1 (Empty Court Drill): The defensive team practices moving back in
unison without a raider. Activity 2 (With a Raider): A raider enters slowly. The defense practices their fallback movement. Activity 3 (Full Speed): A raider raids at full speed. The defense must execute the fallback and attempt a tackle. |
Assess team coordination, communication, and timing of the movement. |
| 5 | Recreation | Red Light, Green Light | - | - | Classic game where students move on "green light" and freeze on "red light." Teaches reaction and stopping as a group. | Observation of reaction time. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body stretching. | Recap the purpose of a fallback defense. |
| Lesson 18: Understanding the Super Tackle | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Introduce the Super Tackle as a game-changing defensive play. | Observation of punctuality. |
| 2 | Warm-up | Team Defense | Open Ground | - | Drills focusing on defensive communication and positioning. | Teacher observes communication. |
| 3 | Formal Part | Super Tackle Rules & Theory | Whiteboard | Video of a Super Tackle being scored | Teacher explains: When the defending team has 3 or fewer players, a tackle on a raider scores 2 points. If they stop the raider from crossing the mid-line, it's 3 points. Discuss the risk/reward. | Q&A: "How many points for a Super Tackle?" |
| 4 | Special Part | Super Tackle Drills | Kabaddi Court, Bibs | - | Activity 1 (3 vs. 1): Three defenders must coordinate to tackle one
raider. Activity 2 (3 vs. 1 - Prevent Return): Same as above, but the goal is to hold the raider and prevent them from getting back to their half. Activity 3 (Game Simulation): Play a game where one team is always in a "super tackle" situation. |
Assess teamwork, coordination, and ability to contain the raider. |
| 5 | Recreation | Protect the Pin | Cones (as pins) | - | Divide into two teams. Each team has cones ("pins) to protect. The other team tries to knock them over. Teaches defense of a key area. | Observation of strategy and teamwork. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body stretching. | Recap the conditions for a Super Tackle. |
| Lesson 19: All-Out Strategy | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Discuss the ultimate goal: inflicting an All-Out on the opposition. | Observation of punctuality. |
| 2 | Warm-up | High Energy Team Drills | Open Ground | - | Team sprints, relay races. Build excitement and energy. | Teacher observes team energy. |
| 3 | Formal Part | All-Out Strategy | Whiteboard | Video highlights of dramatic All-Outs | Teacher explains: Getting the entire opposing team out. Discusses when to push for it (e.g., when opponent has 1 or 2 players left) and the risks involved. | Q&A: "What's the risk of going for an All-Out?" |
| 4 | Special Part | All-Out Simulation | Kabaddi Court, Bibs | - | Activity: Start a game situation where one team has only 2 players left. The other team (with 7 players) must execute a strategy to get the final 2 players out. Rotate teams. This involves choosing the right raider and having a solid defense ready. | Assess strategic thinking. Did they choose a strong raider? Was the defense prepared? |
| 5 | Recreation | Tug of War | Rope | - | A classic game of strength and teamwork, symbolizing the effort to pull the whole team "out." | Observation of teamwork and strength. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full body stretching. | Recap the key moments to push for an All-Out. |
| Lesson 20: Review of Rules & Referee Signals | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Emphasize that knowing the rules is as important as playing. | Observation of punctuality. |
| 2 | Warm-up | Light & Focused | Open Ground | - | Light jogging and stretching. Focus is on the classroom session to follow. | Teacher observes participation. |
| 3 | Formal Part | Rules & Signals | Whiteboard, Whistle | Chart of referee signals, Video of referee signals | Teacher goes through the official referee signals (e.g., touch, hold, out, all-out, super tackle). Students practice making the signals. | Q&A: "What is the signal for a Super Tackle?" |
| 4 | Special Part | Signal Charades | Whistle, Bibs | - | Activity: Students are divided into teams. One student from a team comes up, the teacher shows them a referee signal secretly. They must use their body to act it out for their team to guess. This makes learning the signals fun and memorable. | Teacher assesses recognition and understanding of the signals. |
| 5 | Recreation | Simon Says | - | - | Play "Simon Says" but using the referee signals. "Simon says show me the signal for 'out'." | Observation of listening skills and signal knowledge. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Light stretching. | Recap the most important signals. |
| Lesson 21: Understanding the Lobby | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Focus on a specific but crucial area: the lobby. | Observation of punctuality. |
| 2 | Warm-up | Directional Movement | Open Ground | - | Drills involving forward, backward, and sideways movement. | Teacher observes agility. |
| 3 | Formal Part | Lobby Rules | Whiteboard | Diagram showing lobby rules | Teacher explains: 1. Only one defender per team can be in the lobby at a time. 2. A raider is only "out" if they are touched by a defender while their feet are in the lobby and they don't return to their court. 3. The lobby is the key for a Dash. | Students ask clarifying questions. |
| 4 | Special Part | Lobby Drills | Kabaddi Court, Bibs | - | Activity 1 (Lobby Tag): One player is "it" in the lobby. Others run across
the court. The "it" player can only tag them while staying in the lobby. Activity 2 (Raider vs. Lobby Defender): A raider enters. A lobby defender tries to time their touch to get the raider out. Activity 3 (Safe Return): A raider is touched in the lobby and must try to get back to their own half before being stopped. |
Assess understanding of when a player is officially "out" in the lobby. |
| 5 | Recreation | Four Corners | Cones | - | Four corners are marked. One person is "it" and calls a corner number. Everyone must run to a different corner. The "it" person tries to get a spot. | Observation of reaction time. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Static stretching. | Q&A: "Can two defenders be in the lobby at the same time?" |
| Lesson 22: Full-Court Practice Matches | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Announce that today is all about applying skills in a real game. | Observation of punctuality. |
| 2 | Warm-up | Match Preparation | Open Ground | - | Dynamic warm-up followed by skill-specific practice: raiders practice touches, defenders practice holds. | Teacher observes focus and preparation. |
| 3 | Formal Part | Match Rules & Team Selection | Whistle, Bibs | - | Teacher quickly reviews key rules. Divides the class into 4-5 teams for a mini-round-robin format. | Student understanding of the format. |
| 4 | Special Part | Full-Court Matches | Kabaddi Court, Bibs, Whistle | - | Activity: Teams play short, timed matches (e.g., 10 minutes each). The teacher acts as the referee, making clear signals and explaining decisions. The focus is on application of skills, not just winning. | Teacher observation during play: Are students using the skills learned? Are they communicating? Are they showing good sportsmanship? |
| 5 | Recreation | Matches continue... | - | - | The games themselves are the recreation and main activity. | Observation of enjoyment and engagement. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Full team stretching. Teacher gives brief feedback on the games played. | Q&A about situations that arose in the games. |
| Lesson 23: Team Formation & Positions | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Announce the upcoming tournament and the need to form teams. | Observation of punctuality. |
| 2 | Warm-up | Team Drills | Open Ground | - | Warm-up drills that require teams to work together. | Teacher observes team cohesion. |
| 3 | Formal Part | Positions & Roles | Whiteboard | Video explaining Kabaddi positions | Teacher explains the roles: Corner (main defender), Cover (support), All-Rounder (good at both), Raider (primary attacker). Discusss the strengths needed for each. | Students identify which position suits their skills best. |
| 4 | Special Part | Team Selection & Practice | Kabaddi Court, Bibs | - | Activity: Students form their own teams for the tournament (or teacher assigns them). Each team then discusses and assigns positions based on their members' strengths. They then run a few drills specific to those positions (e.g., corners practice ankle holds, raiders practice bonus). | Teacher observes team discussions and the logic behind their position assignments. |
| 5 | Recreation | Team Scrimmage | Bibs | - | The newly formed teams play a short scrimmage against each other. | Observation of team synergy. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Team stretching. | Confirm teams and positions for the next class. |
| Lesson 24: Mock Tournament & Strategy | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Explain that today is a full mock tournament to prepare. | Observation of punctuality. |
| 2 | Warm-up | Team Warm-up | Open Ground | - | Teams warm up together, discussing strategy. | Teacher observes team communication. |
| 3 | Formal Part | Tournament Structure | Whiteboard, Tournament Bracket | - | Teacher explains the tournament format (e.g., knockout, round-robin), rules, and schedule. | Student understanding of the format. |
| 4 | Special Part | Mock Tournament | Kabaddi Court, Bibs, Whistle, Scoreboard | - | Activity: Run a full, shortened version of the tournament. Keep score, have a referee (teacher), and enforce all rules. Teams should play to win, using the strategies and positions they've decided on. This simulates the pressure of the real event. | Teacher assessment of team strategy, on-court communication, and ability to handle pressure. |
| 5 | Recreation | Tournament continues... | - | - | The games are the main activity. | Observation of sportsmanship. |
| 6 | Dismissal | Cool-down & Announcements | - | - | Team stretching. Announce the "winner" of the mock tournament and give feedback on team performances. | Recap key strategic successes and failures. |
| Lesson 25: Inter-Class Tournament & Performance Analysis | ||||||
|---|---|---|---|---|---|---|
| Sl.No. | Subject Matter | Skill | Physical TLM | Digital TLM | Method/Activity | Assessment |
| 1 | Assembly & Roll Call | Attendance & Discipline | Attendance Register, Whistle | - | Roll call. Final announcements for the inter-class tournament. Build excitement. | Observation of punctuality and enthusiasm. |
| 2 | Warm-up | Final Preparation | Open Ground | - | Teams have time for their own specific warm-ups and final strategy discussions. | Teacher observes focus and preparation. |
| 3 | Formal Part | Tournament Kick-off | Trophy/Medals, Scoreboard | - | Teacher welcomes everyone, explains the final rules, and officially starts the tournament. | Student excitement and understanding. |
| 4 | Special Part | Inter-Class Tournament | Kabaddi Court, Bibs, Whistle, Scoreboard | Camera (optional, for analysis) | Activity: The full tournament takes place. The teacher acts as the head referee. Other teachers or senior students can help with scoring and officiating. The focus is on fair play, maximum effort, and showcasing the skills learned throughout the year. | Final performance assessment. This is the culmination of all previous lessons. The "assessment" is the team's final standing and individual performance. |
| 5 | Recreation | Awards Ceremony | Trophy, Medals, Certificates | - | After the final match, hold an awards ceremony. Announce the winning team, runners-up, and individual awards (e.g., Best Raider, Best Defender). | Observation of sportsmanship in victory and defeat. |
| 6 | Dismissal | Cool-down & Year-End Review | - | - | Final team stretching. The teacher gives a concluding speech, congratulating all participants on their hard work and progress throughout the year. | Final Q&A and feedback session. |